Instructional Design Models, Theories & Methodology
Welcome to the Instructional Design site of the summer 2011 class CI484 at University of Illinois-Urbana part of the Curriculum, Technology and Educational Reform (CTER) Master's program under instructor Karen Hamilton. This site was created by the students as a group project.
We will begin by defining Instructional Design and then go on to explain various models, theories and methodology.
Lets' Begin!
What is Instructional Design?
Instructional Design is a way of planning instruction considering the  learner, end goal or product, and evaluation/assessments. Many times,  multimedia tools are used to improve instruction and increase student  engagement (Culatta, 2011).
      
"Instructional design contributes theories about how human beings  learn, strategies for applying these theories, and methodologies to  carry out the strategies." (Horton, 2006, p. 5) It is a way of  designing your lessons or planning instruction by using research to  maximize student learning and engagement.
Theories & Models of Instructional Design (Instructional Design Theory)

Instructional Design models are generally broken down into parts similar  to the components of the ADDIE model. Generally, there is a formative  evaluation at the end of each part of an Instructional Design model as  well as a summative evaluation of the entire process (Clark, 2010).
      
    The 5 Main Phases of Instructional Design
Instructional Design as a Process:
Instructional Design is the systematic development of instructional  specifications using learning and instructional theory to ensure the  quality of instruction. It is the entire process of analysis of learning  needs and goals and the development of a delivery system to meet those  needs. It includes development of instructional materials and  activities; and tryout and evaluation of all instruction and learner  activities.
Instructional Design as a Discipline:
Instructional Design is that branch of knowledge concerned with research  and theory about instructional strategies and the process for  developing and implementing those strategies.
Instructional Design as a Science:
Instructional design is the science of creating detailed specifications  for the development, implementation, evaluation, and maintenance of  situations that facilitate the learning of both large and small units of  subject matter at all levels of complexity.
Instructional Design as Reality:
Instructional design can start at any point in the design process. Often  a glimmer of an idea is developed to give the core of an instruction  situation. By the time the entire process is done the designer looks  back and she or he checks to see that all parts of the "science" have  been taken into account. Then the entire process is written up as if it  occurred in a systematic fashion.
Instructional System:
An instructional system is an arrangement of resources and procedures to  promote learning. Instructional design is the systematic process of  developing instructional systems and instructional development is the  process of implementing the system or plan.
Instructional Technology:
Instructional technology is the systemic and systematic application of  strategies and techniques derived from behavioral, cognitive, and  constructivist theories to the solution of instructional problems.
Instructional Development:
The process of implementing the design plans.
History of Instructional Design
Reiser (2001) has written extensively on the history of Instructional  Design and Technology (IDT). He describes this field as being composed  of two key practices, viz., (1) the use of media for instructional  purposes, and (2) the use of systematic instructional design procedures  (often simply called instructional design). Within Reiser’s conception  of IDT, six key activities take place: design, development, utilization  or implementation, management, evaluation, and analysis (2001a, p. 54).
  
      The media used for instruction - beyond the traditional classroom  entities of teacher, chalkboard, and textbook - are primarily 20th  century innovations. All of the media-related technology deployed in the  20th century has, in one way or another, at least tried to be adapted  into the classroom setting, with varying degrees of success.
  
      A systematic approach to the methodologies of instruction, however,  didn’t come about until WWII, when people with psychological backgrounds  were called upon to assist in the training of large numbers of people  in tasks or procedures related to the war effort (2001b, p. 58). The  success of the training film (with its dual modalities of audio and  visual components) contributed in no small part to the ultimate Allied  victory in WWII (2001a, pp. 56-57).
  
      In Reiser’s estimation, “knowledge management” might be a future  direction that IDT might take. Knowledge management, in quoting Rossett  (1999) “involves identifying, documenting, and disseminating explicit  and tacit knowledge within an organization in order to improve the  performance of that organization” (2001b, p. 64). The net result of such  interest would be an expansion of instructional designers’ roles would  beyond “improving human performance” into “locating and improving access  to useful organizational knowledge,” requiring different tasks of  instructional designers (2001b, p. 64)
  
  
    The video embedded below provides some interesting insight from  university professors and their instructional design rules of thumb.
Next Up: Behaviourism, Cognitivism Constructivism & Connectivism
References:
Berger, C & Kam, R. (August 9, 2011). Definitions of Instructional Design. Retrieved from http://www.umich.edu/~ed626/define.html
Clark, D.(2010, June 6). Instructional design. Retrieved August 26, 2011, from http://www.nwlink.com/~donclark/hrd/learning/development.html
Culatta, R. (2011). Instructional design. Retrieved August 26, 2011, from http://www.instructionaldesign.org/
cyn2bnvd (Poster). Instructional Design Rules of Thumb - Learning from the Pros - Part 1 [Video] (2009, May 12). Retrieved from
    http://www.youtube.com/watch?v=fdpHO1xycgo
Dianaz [poster] (2011, April) Instructional Design. From http://www.xtranormal.com/watch/11848059/instructional-design
      
Horton, W. (2006). E-Learning by Design. San Francisco: Pfeiffer.
Instructional Design Theory. (n.d.). Retrieved August 25, 2011, from http://ged578.pbworks.com/w/page
    /39339791/Instructional%20Design%20Theory
Reiser, R.A. (2001a). A history of instructional design and technology: Part I, a history of instructional media. Educational Technology Research and Development, (49)1, 53-64.
(2001b). A history of instructional design and technology: Part II, a history of instructional design. Educational Technology Research and Development, (49)2, 57-67.
      
      The instructional design process. (2009, January 26). Retrieved August 26, 2011, from YouTube Web site: http://www.youtube.com/watch?v=qnCNBEfKk2I
      
    
